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219 Uppsatser om Color symbolism - Sida 1 av 15

En färgglad studie om spelarbeteenden

This is the result of a 10 week long study about if player behaviors and choices are affectedby the surrounding colors in their environment. A number of players are asked to movethrough a virtual environment, while being clocked, where they have to make left and rightdecisions based on different colors (red, green, blue and gray). While most choices consist oftwo different colors, some use the same color. The result shows that the players most likelyprefer one color over another, and that they most likely prefer a non-neutral color over aneutral color. With these results and the interviews that are conducted the conclusion is madethat it is very likely the players choices are affected by the colors in the environment, but it isnot clear to say how they are affected..

Rött, vitt, svart - Vedisk kosmologi och klassificering i Ch?ndogya-Upani?ad 3:1-11 och 6

Chapter 6 of the Ch?ndogya Upani?ad has often been treated in works on early Indian philosophy, as well as in some comparative studies on Color symbolism. Attempts to place it in a larger framework against the background of late Vedic religion are, however, few, the rationalistic and ?tradition-challenging? appearance of the text having repeatedly been emphasized. But the doctrine contained in the text ? a cosmologic teaching on the three elements constituting the universe, each being characterized by a color (red, white, black) ? and their microcosmic counterparts in the human body, does have some clear affinities to the worldview of the Br?hma?as and ?ra?yakas, which posits a series of similar correlations (bandhu-) between macro- and microcosmos.

A comparison between techniques for color grading in games

Color has been significant in visual arts for as long as the art-forms have existed. Still images and movies have long used colors and color grading effects to affect the viewer and characterize the work. In recent years attempts have been made to bring these techniques of stylizing also to interactive games. This dissertation aims to compare two different approaches of performing real-time color grading for games. Focus is put on examining the two ways from a number of different perspectives and from there draw conclusions on advantages and disadvantages of the approaches.

Färg möter ljus - med inspiration från staden

This project is about color and light and how it affects the atmosphere in the city. I choseto look closer into the central parts of the city, a place where I often feel a lack of lightand color, especially during the winter season. In the beginning of the project I made ananalysis of how intense colors are used in the city and how we can use color as a tool tocreate effectful spaces. Further into the project I chose to look closer into the effects thatare made by the facades, how the light from the windows affects the room outside when the dark falls. At the end of the project I caught a feeling inspired by the city and applied it into an installation of light..

Huset vid vägens slut : en studie om hussymbolik under bronsåldern i relation till gravar

During the Nordic Bronze Age, houses were not exclusively connected with profane contexts, but did also feature in burial places, a peculiar fact when considering the careful separation of settlements and graves. What kind of houses do we find in these sacred contexts? What did these houses stand for? Why was the house symbolism chosen to accompany the dead? And why did the house symbolism flourish during the Nordic Bronze Age? To answer these questions three representatives for the house symbolism in Sweden are discussed in more detail, such as the burial in longhouses, peculiar houses called cult houses and house urns. Further, the phenomenon has been put in its temporal, geographic, social and ideological context, where aspects such as trade and settlement structure are presented. The house symbolism is, however, not confined to northern Europe.

Den fysiska arbetsmiljön ? Dess samband med arbetstillfredsställelse och hälsa

Vårt syfte med denna uppsats var att undersöka den fysiska arbetsmiljöns relation till arbetstillfredsställelse samt självrapporterad hälsa. Fysisk arbetsmiljö sammanställdes till följande tre variabler: estetik, symbolism och ergonomi. En webbenkät med 35 frågor skickades ut till 162 anställda som var utplacerade på olika kontor inom ett medelstort företag i Sverige. Pearson korrelationstest utfördes för att se om det fanns något samband mellan variablerna. Resultatet visade att det fanns signifikanta samband mellan arbetstillfredsställelse och både estetik och symbolism.

Den fysiska arbetsmiljön ? Dess samband med arbetstillfredsställelse och hälsa

Vårt syfte med denna uppsats var att undersöka den fysiska arbetsmiljöns relation till arbetstillfredsställelse samt självrapporterad hälsa. Fysisk arbetsmiljö sammanställdes till följande tre variabler: estetik, symbolism och ergonomi. En webbenkät med 35 frågor skickades ut till 162 anställda som var utplacerade på olika kontor inom ett medelstort företag i Sverige. Pearson korrelationstest utfördes för att se om det fanns något samband mellan variablerna. Resultatet visade att det fanns signifikanta samband mellan arbetstillfredsställelse och både estetik och symbolism.

Ensamhetsmotivet hos Ivar Arosenius

Uppsatsen behandlar ensamhetsmotivet hos konstnären Ivar Arosenius. Ensamhetsbilderna delas in i olika kategorier efter motiv och stämningsläge. Bilderna analyseras sedan med fokus på symbolistiska tendenser, återkommande teman och influenser från andra konstnärer..

Processanalys vid Color Print Sweden AB med fokusering på prepressavdelningen

This thesis work has introduced process orientation at the printing company Color Print Sweden AB. The outcome ofthis work is a survey of the work flow at the prepress department. To visualise the production process at the companya comprehensive mapping of the main process, order-to-delivery, has been made. The work has detected a couple ofcritical elements in the existing process. These elements are the following: initial check of material delivered to the prepressdepartment as well as the control made of the plotter print-out, digital test print and plate.

Lumilos

Lumilos is a work investigating the possibilities to use light and color in an interactive design context. I have explored different light sources and compared them to each other and given a short description of the history of light and how it has been developed during the industrialization in the western world. I have also investigated what is currently done in the field and summarized that with examples in the categories passive-, colored-, material- and interactive light. The conclusion is that working with interactive color and light is a hard task. There are many different angles to take into account such as personal likings and earlier experiences that is uncontrollable by the designer. Yet there are many possibilities and light is a material that is moldable in many forms. I have put the knowledge about light and color into practice and developed an interactive light wall that is visualizing energy consumption with the use of different colors of light and animations.

Symbolisk dekoration : En studie av Järnspiralen som symbol under yngre järnålder.

When the Iron spirals investigated in this paper saw the light again no one looked at them as nothing more than decoration. It was first during the 2011 excavation in Old Uppsala that the symbolism of the items no longer could be ignored. The spirals of Old Uppsala lay along the walls of the great hall, which stood upon one of the human constructed plateaus in the area. The hall had been burned down and then cleared of all lumber. Then the iron spirals had been placed in the positions and then everything was sealed with a layer of clay.A study of the artifact began with the purpose to contextualize and interpret the iron spiral.

Vitpunktsförskjutningens påverkan på ICC-profiler vid användande av optiska vitmedel

The connection between fluorescence and color management still is a relatively unexplored area. Thefollowing composition analyses the theory that when printing on fluorescent ink jet paper using ICCprofilesa more yellow print will appear. In theory the ICC-profile compensate for blue light that fluorescefrom the paper with the complementary color, yellow. The human eye apprehands this fluorescentlight as white.When categorizing a number of ink jet qualities some tests to indicate change of color in the final printwere made. Five qualities were chosen for further analyses, each with different white point.

I skenet av en lampa - En studie om täljstenslampan utifrån Thulemänniskornas världsbild

Abstract? ?there is no reason?to assume that prehistorians cannot study ancient symbolism and beliefs. The question remains, however, how best to study symbolism within the material confines of archaeological research?(Fogelin 2007:63)With my essay I would like to bring up the meaning of the soapstonelamp for the Thule culture in Greenland. Humans in the arctic area, from the same in the north of Scandinavia to the inuites in Greenland, have a common way of viewing the world that stems from anemismen.

Katten i konsten på Nationalmuseum

The purpose of this science of Art History research paper is to find out the meaning of Cats in Art. I have limited my studies to the Nationalmuseums picture gallery and found forty paintings with cats. I have chosen sixteen of these to furthur analyze typographically and chronologically from a symbolic perspective. The forty paintings from the Nationalmuseum were created during four centuries, with the first being painted in the Sixteenth Century. I have studied the cats dimensional placement in the picture, if the cat is in an outdoor or indoor environment, with people and if the cat is active or passive.

Den kontroversiella diagnosen : En komparativ diskursanalys av ADHD

Vårt syfte med denna uppsats var att undersöka den fysiska arbetsmiljöns relation till arbetstillfredsställelse samt självrapporterad hälsa. Fysisk arbetsmiljö sammanställdes till följande tre variabler: estetik, symbolism och ergonomi. En webbenkät med 35 frågor skickades ut till 162 anställda som var utplacerade på olika kontor inom ett medelstort företag i Sverige. Pearson korrelationstest utfördes för att se om det fanns något samband mellan variablerna. Resultatet visade att det fanns signifikanta samband mellan arbetstillfredsställelse och både estetik och symbolism.

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